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Showing 91 - 120 of 132 products matching "Game Development"

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Game Programming All in One, 3rd Edition

  • Harbour, Jonathan S. - ©2007
  • ISBN10: 1-59863-289-2
  • ISBN13: 978-1-59863-289-7
  • Print$49.99
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21st Century Game Design, 1st Edition

  • Bateman, Chris - ©2006
  • ISBN10: 1-58450-429-3
  • ISBN13: 978-1-58450-429-0
  • Print$39.95
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Advanced 3D Game Programming All in One, 1st Edition

  • Finney, Kenneth C - ©2006
  • ISBN10: 1-59200-733-3
  • ISBN13: 978-1-59200-733-2
  • Print$59.99
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UnrealScript Game Programming All in One, 1st Edition

  • Flynt, Ph.D./Caviness - ©2006
  • ISBN10: 1-59863-148-9
  • ISBN13: 978-1-59863-148-7
  • Print$59.99
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Game Design, 2nd Edition

  • Bates - ©2005
  • ISBN10: 1-59200-493-8
  • ISBN13: 978-1-59200-493-5
  • Print$39.99
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Beginning C# Game Programming, 1st Edition

  • Penton - ©2005
  • ISBN10: 1-59200-517-9
  • ISBN13: 978-1-59200-517-8
  • Print$29.99
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Visual Basic Game Programming for Teens, 1st Edition

  • Harbour, Jonathan S. - ©2005
  • ISBN10: 1-59200-587-X
  • ISBN13: 978-1-59200-587-1
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Game Programming for Teens, Second Edition, 2nd Edition

  • Sethi - ©2005
  • ISBN10: 1-59200-834-8
  • ISBN13: 978-1-59200-834-6
  • A new edition of this text is available here

  • Print$29.99
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Programming Role Playing Games with DirectX, 2nd Edition

  • Adams - ©2004
  • ISBN10: 1-59200-315-X
  • ISBN13: 978-1-59200-315-0
  • Print$49.99
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AI Techniques for Game Programming, 1st Edition

  • Buckland - ©2002
  • ISBN10: 1-931841-08-X
  • ISBN13: 978-1-931841-08-5
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Scratch 2.0 Programming for Teens, 2nd Edition

  • Ford, Jr. - ©2015
  • ISBN10: 1-305-07519-6
  • ISBN13: 978-1-305-07519-1
  • Print$29.99
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Creating Adventure Games for Teens, 1st Edition

  • Darby - ©2013
  • ISBN10: 1-133-72802-2
  • ISBN13: 978-1-133-72802-3
  • Print$34.99
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Game Coding Complete, Fourth Edition, 4th Edition

  • Graham, David - ©2013
  • ISBN10: 1-133-77657-4
  • ISBN13: 978-1-133-77657-4
  • Print$59.99
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Beginning Java SE 6 Game Programming, 3rd Edition

  • Harbour, Jonathan S. - ©2012
  • ISBN10: 1-4354-5808-7
  • ISBN13: 978-1-4354-5808-6
  • Print$34.99
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Game Development with Unity, 1st Edition

  • Menard, Michelle - ©2012
  • ISBN10: 1-4354-5658-0
  • ISBN13: 978-1-4354-5658-7
  • Print$39.99
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The Multiplayer Classroom: Designing Coursework as a Game, 1st Edition

  • Sheldon, Lee - ©2012
  • ISBN10: 1-4354-5844-3
  • ISBN13: 978-1-4354-5844-4
  • Print$34.99
  • eChaptersea. $3.49
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Advanced Game Programming: A GameDev.net Collection, 1st Edition

  • Hattan - ©2010
  • ISBN10: 1-59863-806-8
  • ISBN13: 978-1-59863-806-6
  • Print$44.99
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Virtual World Design and Creation for Teens, 1st Edition

  • Hardnett, Charles R. - ©2010
  • ISBN10: 1-59863-850-5
  • ISBN13: 978-1-59863-850-9
  • Print$34.99
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Introduction to Game Development, Second Edition, 2nd Edition

  • Rabin, Steve - ©2010
  • ISBN10: 1-58450-679-2
  • ISBN13: 978-1-58450-679-9
  • Print$69.99
  • eBook$48.99
  • eChaptersea. $6.49
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Beginning OpenGL Game Programming, Second Edition, 2nd Edition

  • Benstead - ©2010
  • ISBN10: 1-59863-528-X
  • ISBN13: 978-1-59863-528-7
  • Print$34.99
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Behavioral Mathematics for Game AI , 1st Edition

  • Mark - ©2009
  • ISBN10: 1-58450-684-9
  • ISBN13: 978-1-58450-684-3
  • Print$49.99
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Advanced 2D Game Development , 1st Edition

  • Harbour, Jonathan S. - ©2009
  • ISBN10: 1-59863-342-2
  • ISBN13: 978-1-59863-342-9
  • Print$49.99
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AI Game Engine Programming, 2nd Edition

  • Schwab, Brian - ©2009
  • ISBN10: 1-58450-572-9
  • ISBN13: 978-1-58450-572-3
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Scratch Programming for Teens, 1st Edition

  • Ford, Jr. - ©2009
  • ISBN10: 1-59863-536-0
  • ISBN13: 978-1-59863-536-2
  • Print$29.99
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XNA Game Studio Express: Developing Games for Windows and the Xbox 360, 1st Edition

  • Hall - ©2008
  • ISBN10: 1-59863-368-6
  • ISBN13: 978-1-59863-368-9
  • Print$49.99
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Awesome Game Creation: No Programming Required, 3rd Edition

  • Darby - ©2008
  • ISBN10: 1-58450-534-6
  • ISBN13: 978-1-58450-534-1
  • Print$49.99
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Game Design: A Practical Approach, 1st Edition

  • Schuytema - ©2007
  • ISBN10: 1-58450-471-4
  • ISBN13: 978-1-58450-471-9
  • Print$44.95
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Game Developer's Open Source Handbook, 1st Edition

  • Goodwin - ©2007
  • ISBN10: 1-58450-497-8
  • ISBN13: 978-1-58450-497-9
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C++ For Game Programmers, 2nd Edition

  • Dickheiser - ©2007
  • ISBN10: 1-58450-452-8
  • ISBN13: 978-1-58450-452-8
  • Print$49.95
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Simulation and Event Modeling for Game Developers, 1st Edition

  • Flynt, Ph.D./Vinson - ©2006
  • ISBN10: 1-59200-848-8
  • ISBN13: 978-1-59200-848-3
  • Print$59.99

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