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Showing 31 - 60 of 62 products matching "Multimedia/Animation/Gaming"

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Serious Games: Games That Educate, Train, and Inform, 1st Edition

  • Michael/Chen - ©2006
  • ISBN10: 1-59200-622-1
  • ISBN13: 978-1-59200-622-9
  • Print$34.99
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AI Game Programming Wisdom 3, 1st Edition

  • Rabin, Steve - ©2006
  • ISBN10: 1-58450-457-9
  • ISBN13: 978-1-58450-457-3
  • Print$69.95
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Simulation and Event Modeling for Game Developers, 1st Edition

  • Flynt, Ph.D./Vinson - ©2006
  • ISBN10: 1-59200-848-8
  • ISBN13: 978-1-59200-848-3
  • Print$59.99
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Game Design for Teens, 1st Edition

  • Pardew/Iverson - ©2005
  • ISBN10: 1-59200-496-2
  • ISBN13: 978-1-59200-496-6
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The Art of Producing Games, 1st Edition

  • McCarthy, David - ©2005
  • ISBN10: 1-59200-611-6
  • ISBN13: 978-1-59200-611-3
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Beyond Reality: A Guide to Alternate Reality Gaming, 1st Edition

  • Gosney - ©2005
  • ISBN10: 1-59200-737-6
  • ISBN13: 978-1-59200-737-0
  • Print$29.99
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Game Design, 2nd Edition

  • Bates - ©2005
  • ISBN10: 1-59200-493-8
  • ISBN13: 978-1-59200-493-5
  • Print$39.99
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Game Programming Gems 5, 1st Edition

  • Pallister - ©2005
  • ISBN10: 1-58450-352-1
  • ISBN13: 978-1-58450-352-1
  • Print$69.95
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Storytelling through Animation, 1st Edition

  • Wellins - ©2005
  • ISBN10: 1-58450-394-7
  • ISBN13: 978-1-58450-394-1
  • Print$49.95
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ShaderX3 Advanced Rendering with DirectX and OpenGL, 1st Edition

  • Engel, Wolfgang - ©2004
  • ISBN10: 1-58450-357-2
  • ISBN13: 978-1-58450-357-6
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Texturing Concepts & Techniques, 1st Edition

  • Summers - ©2004
  • ISBN10: 1-58450-300-9
  • ISBN13: 978-1-58450-300-2
  • Print$54.95
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Programming Mutliplayer FPS Direct X, 1st Edition

  • Young - ©2004
  • ISBN10: 1-58450-363-7
  • ISBN13: 978-1-58450-363-7
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Game Programming Gems 4, 1st Edition

  • Kirmse - ©2004
  • ISBN10: 1-58450-295-9
  • ISBN13: 978-1-58450-295-1
  • Print$69.95
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Game Programming With Python, 1st Edition

  • Riley - ©2004
  • ISBN10: 1-58450-258-4
  • ISBN13: 978-1-58450-258-6
  • Print$49.95
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The Game Asset Pipeline, 1st Edition

  • Carter - ©2004
  • ISBN10: 1-58450-342-4
  • ISBN13: 978-1-58450-342-2
  • Print$39.95
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AI Game Programming Wisdom 2, 1st Edition

  • Rabin, Steve - ©2004
  • ISBN10: 1-58450-289-4
  • ISBN13: 978-1-58450-289-0
  • Print$69.95
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Building a Digital Human, 1st Edition

  • Brilliant - ©2003
  • ISBN10: 1-58450-285-1
  • ISBN13: 978-1-58450-285-2
  • Print$49.95
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The gmax Handbook, 1st Edition

  • Crooks, Clayton E - ©2003
  • ISBN10: 1-58450-220-7
  • ISBN13: 978-1-58450-220-3
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Real-Time 3D Terrain Engines Using C++ and DirectX9, 1st Edition

  • Snook - ©2003
  • ISBN10: 1-58450-204-5
  • ISBN13: 978-1-58450-204-3
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Game Programming GEMS 3, 1st Edition

  • Treglia - ©2002
  • ISBN10: 1-58450-233-9
  • ISBN13: 978-1-58450-233-3
  • Print$69.95
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Exploring Adobe Flash CS4, 1st Edition

  • Hartman, Annesa - ©2010
  • ISBN10: 1-4354-8555-6
  • ISBN13: 978-1-4354-8555-6
  • A new edition of this text is available here

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Game Development Essentials: Gameplay Mechanics, 1st Edition

  • Novak, Jeannie - ©2008
  • ISBN10: 1-4180-5269-8
  • ISBN13: 978-1-4180-5269-0
  • Print$78.99
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Game Development Essentials: Game Level Design, 1st Edition

  • Novak, Jeannie - ©2008
  • ISBN10: 1-4018-7864-4
  • ISBN13: 978-1-4018-7864-1
  • Print$69.99
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Managing Interactive Media Projects, 1st Edition

  • Frick - ©2008
  • ISBN10: 1-4180-5001-6
  • ISBN13: 978-1-4180-5001-6
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Game Development Essentials: An Introduction, 2nd Edition

  • Novak, Jeannie - ©2008
  • ISBN10: 1-4180-4208-0
  • ISBN13: 978-1-4180-4208-0
  • A new edition of this text is available here

  • Print$110.99
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Exploring Multimedia for Designers, 1st Edition

  • Villalobos, Ray - ©2008
  • ISBN10: 1-4180-0103-1
  • ISBN13: 978-1-4180-0103-2
  • Print$65.99
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Managing Interactive Media Projects (Book Only), 1st Edition

  • Frick - ©2008
  • ISBN10: 1-111-32141-8
  • ISBN13: 978-1-111-32141-3
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Exploring Multimedia for Designers (Book Only), 1st Edition

  • Villalobos, Ray - ©2008
  • ISBN10: 1-111-32153-1
  • ISBN13: 978-1-111-32153-6
  • Print$65.99
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Student CD for Frick's Managing Interactive Media Projects

  • FRICK - ©2008
  • ISBN10: 1-111-53690-2
  • ISBN13: 978-1-111-53690-9
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Student CD for Villalobos' Exploring Multimedia for Designers

  • Villalobos, Ray - ©2008
  • ISBN10: 1-111-53656-2
  • ISBN13: 978-1-111-53656-5
  • Video$46.49

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